New Features and Changes

Do you think you could make Novus Aeterno better then us? Let us know, you might actually get something out of it!
 

Re: New Features and Changes

Postby Sypheria » Mon Nov 12, 2012 2:58 am

I could make it unlimited smiles and remove all the smiley images from the server. :D
Sypheria
User avatar
Universe Architect
 
Posts: 4233
Joined: Sun Aug 21, 2011 4:23 pm
Location: WinSock.h ln 458 #define AF_UNKNOWN1 20 /*Somebodys using this! */

Re: New Features and Changes

Postby Maverick » Mon Nov 12, 2012 10:51 am

Pseudo wrote:Also, I posted in tech support but have not had a chance to e-mail yet... Was some weird issue I was having from school signing into the NA site... Not sure if it was a failed TLS/SSL handshake with the NAT or some other issue.. But only happens on their wireless AP's... Will be able to look at packets again on Thursday/Friday when I'm back between classes.. Only bring it up in case it's a sign of another issue...

Side not, 1 smiley limit blows :-( can we make it like... 10?


It is possible that you caught the site in the middle of a code rollout or some other troubleshooting, so I'll just take the blame for this. Having said that, does the problem still exist or is it resolved now? I made a number of fixes over the last few weeks but I do know of a few remaining issues that are low profile but need to be resolved anyway.
Maverick
User avatar
 
Posts: 28
Joined: Fri Jul 13, 2012 12:34 pm
Medals: 1
Developer (1)

Re: New Features and Changes

Postby Lord Tyrius » Tue Nov 13, 2012 9:18 am

Anyone else was shocked (in a good way XD) when he saw the background standing still while scrolling?
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Need anything or have any questions? Drop me a message! (Click)
Follow me on Twitch|YouTube|Twitter
- Cheers!, Tyrius
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Lord Tyrius
User avatar
 
Posts: 2211
Joined: Mon Mar 05, 2012 9:54 am
Location: Forums Ancient & Developer Meat Shield

Re: New Features and Changes

Postby Pseudo » Wed Nov 14, 2012 4:08 pm

Maverick wrote:It is possible that you caught the site in the middle of a code rollout or some other troubleshooting, so I'll just take the blame for this. Having said that, does the problem still exist or is it resolved now? I made a number of fixes over the last few weeks but I do know of a few remaining issues that are low profile but need to be resolved anyway.



Seems that might be the case, problem is resolved now (sorry for the slow reply on the issue, I am only on campus for 2 days during the week)...
From Old Empire ashes;
a new beginning of time
-- will recur with you
A Pseudo, pseudo-haiku
Pseudo
User avatar
 
Posts: 284
Joined: Sat Sep 22, 2012 11:47 am

Re: New Features and Changes

Postby mrtask » Wed Nov 14, 2012 6:28 pm

Looks great! :> Hope for more avatars to choose.
Image
mrtask
User avatar
 
Posts: 8
Joined: Tue Jul 31, 2012 8:19 pm
Location: Sweden

Re: New Features and Changes

Postby Aetherblade » Wed Nov 14, 2012 7:20 pm

Avatar's and such will increase in number over time. There is more than just Humans after all, and those will most likely get expanded upon at some point too I'm pretty sure.
Guide to the game:
Link
Game tutorial videos: viewtopic.php?f=33&t=2901

Want to keep up to date on the playtesting / server status, or just talk to the developers? The steam group is a good way to get in touch! We are always in chat on Thursdays and often on the days as well to talk with you guys about whatever :). Link: http://steamcommunity.com/groups/NovusA ... filtrators
Aetherblade
User avatar
 
Posts: 964
Joined: Mon Oct 17, 2011 4:31 pm
Location: Nijmegen, the Netherlands.

Re: New Features and Changes

Postby PerfectDeath » Wed Nov 14, 2012 11:56 pm

Just gotta wait till Daniel gets around to it. =P
Image
support@taitale.com - kickstarter@taitale.com
I try to be on our Steam Chat as often as possible.
PerfectDeath
User avatar
Lore Master
 
Posts: 1641
Joined: Tue Oct 18, 2011 4:09 pm
Location: Everytime an infiltrator masterbates, Sypheria crashes the server.

Re: New Features and Changes

Postby Pseudo » Thu Nov 15, 2012 1:42 am

So there is the potential for a future Picard style?! :-D
From Old Empire ashes;
a new beginning of time
-- will recur with you
A Pseudo, pseudo-haiku
Pseudo
User avatar
 
Posts: 284
Joined: Sat Sep 22, 2012 11:47 am

Re: New Features and Changes

Postby Victor » Fri Nov 23, 2012 1:17 pm

it's impossible not to feel awesome :)
Victor
User avatar
 
Posts: 3
Joined: Fri Nov 23, 2012 1:13 pm

Re: New Features and Changes

Postby Maverick » Fri Dec 14, 2012 2:25 pm

To further update, updated versions of the avatars were uploaded today. I also fixed a few other issues that I encountered along the way.
Maverick
User avatar
 
Posts: 28
Joined: Fri Jul 13, 2012 12:34 pm
Medals: 1
Developer (1)

PreviousNext

Return to Game Suggestions and Website Feedback

Who is online

Users browsing this forum: No registered users and 8 guests

cron