ViroMelchior wrote:Well said and explained.
Thanks. I'd love it if this game were more realistic in this way, but honestly that wouldn't be a very fair game. Want an example of how? IDGAF here one is anyway!
You have a fleet, armed with VERY long range missiles and lasers. You come out of FTL 15 30 light minutes out of your target, and go to max acceleration. once you hit .75C, or something along those lines, cut acceleration and coast in. A missile that can accelerate at 1500mps
2, a fairly low sum for a missile especially one carried on a space ship, fired at .75C from a range of 15 light seconds will cross the gap in under 20 seconds. If they came in under stealth, only breaking stealth to fire 4 salvos (one at 60, 45, 30 and 15 light seconds with travel times of 80, 60, 40 and 20 seconds respectively) and with a VELOCITY at launch of 224,844,343.5 mps. That's 3/4ths the speed of light. At that speed you wouldn't need anything besides a well designed kinetic projectile to do damage. Why? Well, we know KE = 1/2(mass * velocity
2). So, assuming they don't increase their relative vector towards the target (aka, don't close with it any faster), the missile would have a kinetic energy of 25,277,489,401,972,996 * m. That's 25.277 TRILLION TIMES the mass. If we give this missile a mass of 907.185 kg, or 1 short ton (2000 lbs), we get a kinetic energy of 2.29 * 10
19 newtons. 1 newton (N) equals 1 kilogram per meter per second squared. Written out long ways? that's 22,900,000,000,000,000,000 N. To give you some reference: the kinetic energy of a car crash of a 1000 kilogram car, traveling at 110 kmps (roughly 60 mph), had a kinetic energy of 6,050,000,000,000 N. It would take 3785124 car collisions using these numbers to equal the kinetic energy of one of these missiles. Given these numbers, if each ship fires 10 missiles in each salvo (40 missiles per ship), and there are 100 ships? that's 4000 missiles.
Can you imagine a scenario where that much destruction wouldn't wreck an entire fleet before it knew what was coming? if you can, I would love to hear how! Final though: I wasn't even factoring what they could do in the fraction of a second they were in energy weapon range.....