Planet limit

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Re: Planet limit

Postby Johnm81 » Sun Apr 20, 2014 4:04 pm

Sypheria wrote:Everyone is going to start with 5 fleets. This is more than enough to defend 1 planet or 100 planets. Capturing a planet is a massive event that takes place over weeks. Defending the space around your planet is less important that defeating any troops dropped onto your planet or preventing reinforcements and supplies from reaching existing troops. Troops are not limited by CP. Defence platforms prevent any troops from being dropped. Your units are best at planets which defences have been temporarily disabled.

Regardless of if you have 5 cp or 5 million cp, you cannot capture a planet any faster.



Sorry for necroing an old thread. But if taking one planet is such a huge ordeal then do we really need fortress shields let alone two?
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Re: Planet limit

Postby Azsendi » Sun Apr 20, 2014 4:07 pm

Johnm81 wrote:

Sorry for necroing an old thread. But if taking one planet is such a huge ordeal then do we really need fortress shields let alone two?

Yes. One for keeping your empire alive. 2 so you can at least have hope to move out to another place. So you can actually have one online and move the second one to another planet in another system so you can transfer your empire.
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Re: Planet limit

Postby Nick » Sun Apr 20, 2014 4:47 pm

Johnm81 wrote:Sorry for necroing an old thread. But if taking one planet is such a huge ordeal then do we really need fortress shields let alone two?



Its that big of a deal to take full control of a planet, but it is very easy to "loss" a planet.

you can capture a enemy planet in a day, but you cannot start using it or really have it be 100% yours until you have converted his population which takes a wile this gives the other player a chance to cap it back.
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Re: Planet limit

Postby Johnm81 » Sun Apr 20, 2014 5:23 pm

Interesting. So in both of your opinions what is the greateat motivation for a player to relocate vs hunkering down and waging a war from their invulnerable planets?
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Re: Planet limit

Postby Azsendi » Sun Apr 20, 2014 5:33 pm

Johnm81 wrote:Interesting. So in both of your opinions what is the greateat motivation for a player to relocate vs hunkering down and waging a war from their invulnerable planets?

It depends if hunkering down = you lose resources and then eventually you're surrounded so you have to move or hunkering down = you still have a chance to win.
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Re: Planet limit

Postby Nick » Sun Apr 20, 2014 5:53 pm

Johnm81 wrote:Interesting. So in both of your opinions what is the greateat motivation for a player to relocate vs hunkering down and waging a war from their invulnerable planets?


Hunkering down means you are effectively forgoing have a empire at all just to fuck over 1 guy, which is fine, we support that. but that is the hidden blancer in the game, if you fight dirty and are a deal dick to someone, they can still keep kicking you ever if they are "dead" so it promotes a lot more diplomacy, fact is the only way to 100% win against someone is for them to surrender, just like real life there is no way to 100% capture any land unless the people living there surrender wholeheartedly or decide to join you.

this is why its never a good political move to make mortal enemys, both in real life and novus. some great general said this i forget who, or maybe it was just my father...

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Re: Planet limit

Postby Nick » Sun Apr 20, 2014 5:57 pm

A good example of what i just said above is Poland in WW2, they where 100% captured by Germany, but that does not mean all of the sudden the polish army was now fighting for Nazi Germany, or that the pols where now a extension of the German empire. they kept fighting even tho technically they had already been captured.
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Re: Planet limit

Postby Hollow » Fri Sep 12, 2014 3:07 pm

I do not know if this is in the game, but would it be possible for players to "trade" a planet. As throughout history after the end of a war there could still be negotiations for the transfer of territory. For an example I have fought a player to the point that he has 4 or 5 planets left and I wish to stop the war and allow my empire to restock its warehouses, regrow my population and refill my treasury. Could I then send a proposal for the enemy to surrender those planets in exchange for monetary compensation and perhaps I have a couple of planets on the far fringe of my empire that I would be willing to part with in exchange for the more valuable property he has. The exchange would be a popup trade window where a transfer is made and it be instant I would gain those planets and he would gain X money and goods with 2 planets.
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Re: Planet limit

Postby Gruuler » Fri Sep 12, 2014 6:53 pm

They've stated before (and this could have changed) that planet ownership will eventually be transferable. I don't know exactly how it will happen, but it was also mentioned that in transferring ownership the new owner would have to deal with the now upset (or enthusiastic?) population over the loss of their previous ruler. Heh, get a planet all riled up, and then selling it to someone else could be fun :grin: .
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Re: Planet limit

Postby PerfectDeath » Sat Sep 13, 2014 8:32 pm

Gruuler wrote:They've stated before (and this could have changed) that planet ownership will eventually be transferable. I don't know exactly how it will happen, but it was also mentioned that in transferring ownership the new owner would have to deal with the now upset (or enthusiastic?) population over the loss of their previous ruler. Heh, get a planet all riled up, and then selling it to someone else could be fun :grin: .

>Selling medium terran world, 520k pop, no riots srsly!!!!!
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