weapon, ship ideas

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Re: weapon, ship ideas

Postby Sypheria » Tue Apr 07, 2015 11:32 pm

You haven't seen moe or SD then. :P
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Re: weapon, ship ideas

Postby Therianwolf » Wed Apr 08, 2015 5:06 pm

MOE and SD? If so then yes and no Im not a fan.
studied animation ---->
Always seems cheap and lazy, you show me stuff like thundercats from a few years back or the transformers movie from 1987 or better yet avatar the last air bender and I'll smile. I can even appreciate some of that simple stuff so long as they make up for it with complex poses/actions, those frame by frame animation fight scenes like this. Say what you will about naruto but I enjoy their big boss fight scenes.
Moe and SD (if it's what I think) are better off as "the world in my head" sort of things where the guy gets rocket punched to the atmosphere because the girl wishes they could do that. Plus who says you can't have those physics defying components so long as you tack on the "explained with science beyond our understanding" tag line. It's what the stargate is to story telling, anything can be beyond that shimmering vertical pond with the tag line, it's on another world thanks to "wormholes" or its in another unverse where the laws of physics don't matter. Shit like that. With the possibility of an "infinite" universe anything could be possible it just matters how ya get there
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Re: weapon, ship ideas

Postby memo16 » Thu Apr 09, 2015 11:13 am

Trooper pod cannon it replace the offense troop transport and can shoot boarding parties into ships and it ammo can switch from troop pods to bomb pods to do lot of damage to ships and planet defense



Can be any good? And how this be balance?
Last edited by memo16 on Thu Apr 09, 2015 1:59 pm, edited 1 time in total.
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Re: weapon, ship ideas

Postby Therianwolf » Thu Apr 09, 2015 11:32 am

i can see this being a plauable method for Aceaens and even cauldron born but most squishy organic life, or fragile crystalline structures, would be dead the second the (what would have to be a) missile is launched. G forces and all that, because anything slower would just get shot down, which is a factor that would be involved with such methods. Would be interesting if ships can be commandeered but i believe this is already a possibility in some form or another but falls into the category of ships or interceptors on board and not weapons
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Re: weapon, ship ideas

Postby Lord Tyrius » Thu Apr 09, 2015 11:51 am

I'll go with sypheria here: Doesn't always have to be "realistic"
This is the novus universe, here we can have a tech that makes people on board of ships/drop pods immune to G forces :D
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Re: weapon, ship ideas

Postby memo16 » Thu Apr 09, 2015 2:36 pm

Therianwolf your awesome you two lord tyius also sypheria
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Re: weapon, ship ideas

Postby Sypheria » Thu Apr 09, 2015 5:28 pm

I like cookies.
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Re: weapon, ship ideas

Postby ante185 » Thu Apr 09, 2015 7:45 pm

Sypheria wrote:I like cookies.

cookies are great, gonna buy some tomorrow now!
Insert some quote here
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Re: weapon, ship ideas

Postby Therianwolf » Thu Apr 09, 2015 8:56 pm

Mmmm oatmeal raisin, chrewy chocolate chips ahoy and fuck now I'm hungry.
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Re: weapon, ship ideas

Postby memo16 » Fri Apr 10, 2015 1:48 pm

Now I'm hurgey two but back to topic at hand

So far we talking about weapons but this is about weapons and ship idea so for my next idea for next post is a ship okay

Ship class branch this is a organization were classes of ships that are very slimler and have slimler purposes are put in groups

Would you use this ?

Golem class branch golem ships are solely guardians here are some golem classes

Market golems these are golems that guard markets, tarde routes and economic units

Dead golems these golems gurd important areas of dead space

Live golems these golems guard important areas of live space like star systems

Cleric golems are golems that guard ships of the cleric class branch and other healing things

There more types of golems but I can't think up anymore okay

cleric class branch cleric ships are healing ships mainly here are some of them

heavy armor cleric these cleric have lot of armor and shields and other defense systems

racer cleric these cleric are very fast and keep up small fast ships like covets and frigates

median cleric these cleric are a balace between the heavy and racer clerics

battle cleric are cleric that like median cleric but bring some firepower of their own

okay that's it for the clerics

Peaceful peddler class branch these ships are for economic and diplomatic operations

Pls full in ship classes pls

Crusader/raider class branch these are ships of both large and small raids like pirate raids and big Invisions

Pls full in ship classes please

Please reply and full in and post your opinions pls I like having feed back oh and sorry nightbuilder12 for sort of stealing your thing

Naval marriage system this is use to assign two ships too form super powerful couples of awesome


Does it make any sense?
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