Debugging and server testing is a high priority for the client team. Most of the technical aspects of the bridge and the changes to the sectors are on the verge of completion. The shaders for both the bridge and the transition between different game views are done. The only thing left to do, is to implement them into the game.
Engine efficiency was being hampered by a bug; which has been fix. Global cooldowns have been implemented and ship docking is once again working server side. Work on all elements regarding the capital ship and troops will be completed server side within the next two days.
A few server bugs have been making our lives slightly harder than we would like. The server team has been combing over the server constantly to try and figure out what exactly is broken and what we can do to fix them.
We have also implemented a few systems which will initiate the players offline A.I when an unowned planet orbits close to a player controlled planet.
The final model for the bridge tables are done. However, the textures and lighting effects are not perfect yet. The final bridge art assets are being completed. With the completion of these assets, the entire bridge can be constructed and placed into the game.
This week we have something special for you guys. A small comprehensive guide to the Acaeans.
Saturday Night Livestream
Our livestream this week will not be focusing on anything specific. This week will just be a gathering of Devs and community members to discuss Novus AEterno and look at the game we have all fallen in love with. The next update is around the corner, get your questions and suggestions ready. This is the perfect time to get your questions regarding the upcoming update answered.
The livesteam will start this Saturday (5th of April) at 10PM GMT on http://www.twitch.tv/novusaeterno