Developer Blog #34 - This Weeks Changes

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Developer Blog #34 - This Weeks Changes

Postby Sypheria » Mon Dec 22, 2014 7:38 pm

Happy holidays everyone!

This is Sypheria. (From the forums and streams) From now on I will be taking over the Developer Blogs to give everyone more accurate and up-to-date information. My week ends on Sunday so the blog will go up Mondays from now on.

We would like to remind everyone that the Live server is our current focus. As such Infiltrator has been taken offline and the patcher for it has been cleared. For those who have not yet installed, the game can be downloaded from the following links for KS backers and paypal backers:

https://drive.google.com/file/d/0B_mFvo ... sp=sharing

http://www.taitale.com/?page=profile&file_id=4

This Past Week

This past week we have been trying to find a major bug; in the process we found many minor bugs and crashes on both the server and client which have been fixed. We had wished to have full persistence working by now but that bug took up all our time. We will be rolling out persistency this week.

Game Changes

  • Because the tutorial didn't work for this version of the game, it’s checkbox has been completely removed.
  • The CP limit has been raised to 50,000 from 30,000.
  • Cycles are now 5 minutes instead of 30 seconds. (3 months pass every cycle)
  • Finally the cycle counter is now a bar graph; the cycle ends when the bar fills.

What’s Next?

This week I will be concentrating on full persistence and possibly make a Military Academy to train troops as opposed to the Planetary Outpost; this will make building up population on new planets easier.
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Re: Developer Blog #34 - This Weeks Changes

Postby Fengyea » Mon Dec 22, 2014 8:02 pm

5 min per cycle so sad ='(
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Re: Developer Blog #34 - This Weeks Changes

Postby NameAceSNIPER » Mon Dec 22, 2014 9:09 pm

Fengyea wrote:5 min per cycle so sad ='(


The future is scary. Can't wait for it all to come to fruition.
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Re: Developer Blog #34 - This Weeks Changes

Postby ShallowGrave » Fri Dec 26, 2014 4:52 pm

hello im new to this site and so far i have downloaded everything and registered yet it wont let me play the game or

pick a race/faction do you guys no if the game is down or not
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Re: Developer Blog #34 - This Weeks Changes

Postby Sypheria » Fri Dec 26, 2014 5:11 pm

Have you purchased a Steam key and redeemed in your taitale.com account?
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Re: Developer Blog #34 - This Weeks Changes

Postby PerfectDeath » Fri Dec 26, 2014 6:18 pm

ShallowGrave wrote:hello im new to this site and so far i have downloaded everything and registered yet it wont let me play the game or

pick a race/faction do you guys no if the game is down or not

The game requires a one time purchase to play, there are kickstarter bundles we have which provide a steam key, redeeming this grants your account login access onto the Live server forever.
Image
support@taitale.com - kickstarter@taitale.com
I try to be on our Steam Chat as often as possible.
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Re: Developer Blog #34 - This Weeks Changes

Postby Fengyea » Sat Dec 27, 2014 12:43 pm

Winter is coming!!!!

Wait whats that December is almost over?


Fall is coming!!!!
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Re: Developer Blog #34 - This Weeks Changes

Postby Fengyea » Sat Dec 27, 2014 12:43 pm

Watch on youtube.com
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Re: Developer Blog #34 - This Weeks Changes

Postby Fengyea » Sat Dec 27, 2014 12:44 pm

Was meaning to link that with the comment lol
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Re: Developer Blog #34 - This Weeks Changes

Postby Fengyea » Sat Dec 27, 2014 1:42 pm

go to 8 mins at the start every thing else is a build up
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