Therianwolf wrote:I will play Devils advocate here and defend their reasoning with a few questions. Can we, with our current level of technology see other stars? Can we tell if these stars have planets? Can we tell what these planets are "generally" composed off? Can we take all these observation, estimations, and assumptions and create a 3d representation of what that system would look like in "real time" (relativity speaking) and then project this animated image into a display? With all that in mind is it conceivable that in 1000 years or more humanity might be able to "see" these planets as they are?
I am not saying we shouldn't be able to see those stars in some view modes. But not the mode where I am looking at my ship at a certain scale and see another star system at a scale that is not reasonable. And if 'all' the views of this game are just a simulation then I would further ask why would a simulation feed me useless data such as a sun in another star system when I am utilizing a POV and scale magnification that is intended to let me fine tune fleet information during a battle or inspect hull damage on a ship?
Furthermore, instructing the game server to feed less data to my client may even save on bandwidth and improve performance in large scale battles a small amount.
Show me the star systems when I am in the top down solar system view, at least that would make sense and be useful if this is a simulation, but not when i'm zoomed into my ships and planets. Makes very little sense if the view is purely a simulation and even less if its not.